Bastion (Government)

BASTION (also the Bastion Administration) is a Government founded during the Space Age, and an offshoot of the ROMAN Nation.

After the fall of the ROMAN Nation at the Great Accident, Administrator Lionel Opus and Secretary of Defense Daniel Cohen, consolidated to form a new Government. Pressured from the military views of Mr. Cohen, and feeling responsible for the use of their own weapons against them, Lionel Opus devised the Bastion Administration. The revised Government of ROMAN would be focused on higher protection and fortification of its people, using the latest defensive measures and technology.

The Bastion Administration focuses on peaceful conditions of its systems, behind safe walls. Once colonized, a planet is to be fully fortified before terraforming begins and the utilizing of its unique properties. Once planetary fortifications are complete, the planet will be used for peaceful and habitable means, and then to further push scientific developments for further expansion and protection.

POLICIES
Bastion is dedicated to creating safe haven like Systems with the highest security. Their terraforming is focused on water planets, though not all are so. Ultimate outcome of terraforming includes clear skies, limited pollution, space stations and preservation of life found. Systems will feature transportation run by clean energy: solar, hydro and wind. Mineral Refiners and the Sol-Trans departments of EHR, *see below* are working on clean fuels for faster travel. Boats and sky transports are a feature on Bastion planets and its people love and respect the oceans.

On the political front, Bastion cares for the preservation of life and will aid allies in order to protect and defend others. Going to war is an undesirable outcome for Bastion and they will do what they can to avoid it. Bastion’s offensive fleet is lacking, and they turn to other allies to teach the art of direct combat and assaults - if such a thing is required. Its defensive capabilities however are regarded well throughout the galaxy. Technology is being discovered to send entire Defense Fortresses though lightspeed, giving Bastion a new edge.

Its military institutes the draft protocol, where the first born of every child is taken to be trained in the Iron Gate Academies. A full education is given to the child, where he will learn to be a soldier, mechanic, pilot, Admiral, etc... depending on the child’s abilities.

If the child is too sickly to be drafted or if the child does not have the heart for defending his brothers, the privilege and honor is given to the second born in the family. If a widow only has one child, that child will be exempt from the draft. If a woman gives birth to a child out of wedlock, the child is exempt from draft. Family groups are strongly encouraged and receive more honor in our society.

Mechanics, scientists, farmers, explorers and leaders are required in Bastion society and schools are designed to help young adults choose a field that will best suit their desire and natural abilities. When one field is shown to be lacking in staff, emphasis in that field is given to help sway students to choose it. Changing a field in one’s mid life is possible.

Cybernetics and automation are a future goal of Bastion. Memories are being studied and uploaded into machines, so that the conscience can remain after death. So far, all attempts have failed. Its military wants a statistical engine found in an AI unit, to connect to each System, Fortress and Starship. *See - Cloud System below* Robotics are a strong field as well, as these machines work alongside us to pave our future and protection. Many have argued that the use of robots in war, while effective, take the humanity out of the battle and the natural progression of ending violence will be prolonged.

While Bastion systems have cities and mining colonies for politics and resources, its inhabitants live in simple homes on the surface. ROMAN respected the Nation of earth Rumania, in its way of keeping their lands clean. Bastion has implemented similar policies, and while not as “organic” as the nation of old, villages are often constructed by less synthetic means. Aqueducts, stone paved streets, homes made of wood and local markets near oceans are common - similar style to Italian and French architecture.

Local libraries, harbors, coffee/tea/liquor shops can all be found in each city or village. Each citizen living near water is by law to own some sort of boat. While these are all ideal living conditions, other systems owned by Bastion do not share such luxuries. Some planets, especially those with mining facilities and unstable weather control, have higher crime and illegal trading.

The Bastion Administration is made up of multiple divisions.

ADMINSTRATION OFFICE
A responsible party of men and women who consolidate to make choices among the systems. Each Administrator of a System is tied into the Main Government Office, to speak with the Grand Administrator of Bastion and his Advisors. Each Director of the various Support Divisions also are present for these meetings to give reports and suggestions, and have a say in office. The Secretary of Defense is also present for such meetings to offer suggestions, but has no vote. If war or an attack is made on Bastion, the Secretary of Defense is given all power throughout the Government. His Admirals are placed ahead of System Administrators during a time of crisis, though Administrators continue to give direction to the planet, work with the Admiral placed to protect the system and speaks to negotiate peace. Only the GA may overrule the SoD during times of war.

The leading official of all Bastion. His input weighs heavier than all others and he takes up a fourth of all votes when a decision is made during peace time. The Grand Administrator is head of the Support Divisions, and takes the Directors of those Divisions seriously when suggestions or pleas are made.
 * GRAND ADMINISTRATOR

The Grand Administrator may speak with Leaders of other Nations, and will represent Bastion as a whole. The GA will speak with dire enemies or loyal allies personally, but for other negotiations he may use a personal Advisor to represent his party.

At the end of his term due to sickness, old age, inability to lead or his personal resignation, the office will elect a new GA. Someone who has been a System Administrator for a number of years and is well qualified for the job.

The direct leader of a system under Bastion control, in charge of major decisions for the population, including what fortifications will be used, what scientific studies will be conducted on the system and what connections and trade routes it may take from neighboring systems.
 * SYSTEM ADMINISTRATOR

The System Administrator is able to contact a Director of Divisions at any time for requests and supplies. He or she is also able to contact the Main Office and be a part of their meetings to make decisions.

In the event of an attack, Bastion Office will contact the SA, gather a report and may send an Admiral with orders if there is not one already stationed in the system. Every couple of years an Advisor to the GA will personally visit their system and gather a report to make sure things are running smoothly. Loyal servants to the GA and other Administrators. May represent them in negotiations between Governments and make routine reports on EHR facilities, Military Academies and Systems. They do not have a vote in Office.
 * ADVISORS/AMBASSADORS 

EVENT-HORIZON RESEARCH (EHR)
The multiple science divisions dedicated to Bastion in order to improve technology. Each department has a Director who leads the division and reports to the GA. The following are the Directors role and the list of specialized groups. Leading scientist in each EHR Division. These leaders have high influence in Bastion’s Offices, may speak directly to the GA and their vote in party is as strong as any Administrator’s.
 * Directors

SOL-TRANS
This research group specializes in Solar Energy and how to utilize its power. Space Stations and Fortresses have been established at the orbit of various stars, where energy is collected and studied for powerful energy shields, weather manipulation on systems and EMP technology. At the start of our Space Age, this research group is fairly new, but we hope to see progress in these areas of technology as the decades progress. While the safety of these Stations are high and powerful in defense, in the rare event of an accident, the damage is catastrophic which has caused controversy.

MINERAL REFINERS
Miners and forgers who work on various minerals found on asteroids and barren planets. Asteroid Ochoramana is an example of this. The purpose of this decision is to research the properties of sand construct new alloys made for Ships, Armor, Planetary Defenses and projects. The risk factor of these research teams is the highest. Revolts are common among the workers.

A.I.R
A.I.R (Artificial Intelligence Robotics) is a division dedicated to construction of Robotics and Supercomputers. Robot Sentries are being designed based off of an original blueprint of the Com’ Prompt Unit, designed by Faye Rosalene. Further research is being placed into a “Cloud System”, an artificial intelligence that can provide tactical statistics and percentages of success when data for a plan is given. Memories of leaders are hoping to uploaded into this system at some point in the future. Robots are becoming more aware of their rising intelligence and their designated purpose is becoming blurred. Some machines have gone missing, eye witness reports say some robots simply walk away from their station. Further analysis is needed... An Artificial Intelligence named “Cloud” (Communications Logistical Oversight and Utilizing of Data), has been designed by A.I.R with technological assistance from the Niiz K Corporation. Before the AI was brought online, the two research teams - as agreed by contract - split off to finish their project separately. The Cloud (also known as Brother) processes data sent from systems and gives outcomes concerning where these statistics and the use of these statistics will lead. At the beginning stages of Cloud, it will serve as a large hard drive of information that can bring up data on voice command. It is hoped Cloud will eventually be able to take in human memories and preserve them in its intelligence. But all attempts at this has failed since the NKC separated. Cloud instead examines human experience and learns from them. It is now hoped that this observation level will allow Cloud to perfectly reflect the mannerisms of humans who have died. As our knowledge of the galaxy and experience grows, Cloud should be able offer suggestions and give percentages of desired outcomes. Cloud will also eventually be connected to Robots and Androids of Bastion, having limited control over them. Of course, being designed by flawed humans, the system’s accuracy is not perfect. Are powerful armored robots with combat capabilities, programmed to protect Bastion Citizens, Admirals and the Cloud System. These units are not connected to Cloud, and have their own will. If there is a problem with the Cloud System, these guardians are designed to take down its AI through a virus, obtained by unknown means.
 * Cloud System
 * Sentinels 

AQUA DYNAMICS
Is a research group who focuses on terraforming of planets, the water cycle, clean filtration and study of bacteria needed to sustain life. The division is also in charge of space travel, as the properties of being under water are a fair zero gravity simulation. Aquatic life is able to float through water using propulsion; these creatures are being studied for movement in space and ship designs. This is one of the largest departments in the EHR, and is present on each system for terraforming.

IRON GATE
The Military Division of Bastion, who controls all aspects of warfare and defense. Utilities under Iron Gate’s control includes weaponry, soldiers and planetary defenses. They are responsible for the positioning of soldiers and the counter measures used in combat. The positions of Iron Gate include the Secretary of Defense and his Admirals. Leader of the Iron Gate division, and overall commander of the entire military. When Bastion is attacked or is given a declaration of war, the SoD steps in to lead what plans shall be done to push back any assault. Reports are made to the GA, and during a time of war, only the GA can negate a decision made by the SoD. Commanders in charge of Orbit Fortresses or Capital Frigates. Admirals have experience in battle not only as a commander but as a soldier on the frontline. These men are positioned at Systems underneath the command of the Administrator. When war breaks out of an attack, authority is shifted to the Admiral until the crisis is over. The Administrator is still listened to as temporary second in command and speaks for the people.
 * Secretary of Defense
 * Admirals

PRIMARY DEFENSES
Massive Orbit Stations are the ultimate defense that Bastion has planned to establish in all its systems. The beginning stages of this Station will reside in space and orbit the planet, useful as a hanger for fighters and ships. Due to its large satellites, it is the only means by which long distance communications can be made to reach the home world. Communication devices from the planet may still reach other nearby systems and contact “Cloud”.
 * Orbit Stations

As stages to the OS progress, it will increase in size, added with turrets that fire various projectiles - ballistics, bombardment shells and lasers. As the OS progresses to stage 3, massive towers will be built around the planet reaching to the upper atmosphere, collecting solar energy to power the planet and charge the energy shield.

At the final stage, multiple OS will be made to guard the planet and will be linked together. From the ground, citizens will see the protective web of alloy that collects solar energy and provides an invisible energy shield. The stations can hold more hangers, turrets, rockets, Capital Starships and laser weaponry. The OS has the power to take total control of a System’s weather. At this stage, any attack would be considered a suicide mission. Only systems of high importance and an abundant of delivered resources have this stage of the OS.

Situated in various locations, these massive floating structures may be installed in an asteroid belt to protect research facilities, at a safe distance from a black hole or near a nebula. The purpose of these Fortresses is to protect sectors from enemies, serve as outposts outside Bastion territory and fuel depots for traveling ships.
 * Defense Fortress

These Fortresses are not to be trifled with, and have immense defensive capabilities and attack power. Some Fortresses might be outfitted with the following: Depending on the purpose of the Fortress, these colossus might have one to all of these features. Construction of the DF takes time and resources, they are expensive but necessary projects for the protection and expansion of Bastion.
 * High Range Scanners
 * Gravity Generators
 * Thermal Detonation
 * Lightspeed Travel

PRIMARY OFFENSES
Coming soon...

IRON GATE ACADEMIES
Coming soon...

CORE SYSTEMS
The following a list of Core Systems and Planets owned by Bastion.

BASTION SYSTEM
Bastion - Capital of the Government.

Azriel - Luxury planet known for its gardens and rich minerals.

Atlas - Home of the EHR Division and leading in research and science.

Aqua - Water planet of beauty, known for its aquatic life and research in aerodynamics. Low population.

Sonder - Abundant Iron Gate Military Academies and main producer of warships.

Onyx - Home to the Onyx Kingdom, aligned with Bastion. A desert world with rich minerals, ruled by its own laws and culture.

Unnamed Ice Planet

ALLIANCE SYSTEM
Purchased by Fandomania and Maga civilizations.

An assortment of Terra planets

A water Planet

An Ice Planet

PERSONNEL
Names and positions of notable Bastion Administrators, Admirals and Directors.